Noughts and Crosses: Oxford Modern Playscripts

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Noughts and Crosses: Oxford Modern Playscripts

Noughts and Crosses: Oxford Modern Playscripts

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Not essential as I could just use arbitrary numbers or strings but it does make the code neater. __init__ Six months after Lynette dies, Callum and Sephy decide to meet at the mall—but Jude tells Callum very seriously not to go. Suspecting the worst, Callum races for the mall and drags Sephy out—just before a bomb explodes, killing seven people. Enraged when she realizes that Dad and Jude were involved, Mum slaps Dad so hard she breaks her finger. At the hospital, so she can receive treatment, Mum allows the nurse to scan Callum and Jude’s ID cards, which are linked to their fingerprints. That night, to help herself sleep, Sephy tries wine for the first time. For placing the marker on a given position, define a function handle_turn() in which pass 3 parameters; board, marker and position. In this board would be the tic-tac-toe grid. Marker would be X and O. Position would be the spot where the marker would be placed on the board. Equate marker to the position on the board. Sephy is the only Cross to attend Lynette’s funeral, but her presence isn’t well-received; Dad and Jude both tell her to leave. In the weeks after the funeral, Callum realizes that Dad and Jude are becoming more involved with the LM. Mother’s drinking escalates, which frightens Sephy—but her sister Minnie says they shouldn’t do anything.

Noughts + Crosses OMITTED EXT. CROSS HOSPITAL - DAY 11 4AS01 Noughts + Crosses OMITTED EXT. CROSS HOSPITAL - DAY 11 4AS01

Best friends Callum and Sephy are at their secret spot on the beach, where they kiss to see what it’s like. Sephy is almost 14 and is thrilled that 15-year-old Callum will be attending her school this year to integrate it. Callum, though, isn’t sure he and Sephy should act like friends at school—he’s a nought and she’s a Cross, and noughts and Crosses don’t mix. That night, Sephy overhears her father, Mr. Hadley, meeting with a nought man and saying that he’s angry “ blankers” (a terrible slur for noughts) are attending his daughter’s school.

Running the Program

This is a fiddly but straightforward function which draws the nine empty squares and also a panel at the bottom listing the valid characters for user input. __show_level Showing the level is done by a separate function so it can be called without redrawing the whole game. on_game_changed In idiot mode the computer searches at random for an empty square to place its "O" in. __computer_move_average This is one of the functions passed to the NaC class's __init__, and is called by the NaC class when either the computer or the user make a move. It therefore just needs to draw an "X" or "O" in the correct square. on_game_over This function creates a list of nine dictionaries representing the nine possible win paths, ie straight lines of three squares. Each dictionary contains the row/column numbers of the three squares as well as the counts of each of the three possible states of a square: empty, "O" and "X". __populate_win_paths

Noughts and Crosses Character Analysis | LitCharts Noughts and Crosses Character Analysis | LitCharts

The average level uses either idiot level or genius level at random with 50:50 probability. __computer_move_genius Import random library to decide which player will start the game. It is a built-in library in Python, which is used to generate random numbers between two given numbers. Define a function first_move() to generate a random number using random_randint()function between 0 and 1 to decide which player is going to start first. If the random number is equal to 1, then player 1 will start the game. If it is 0 then player 2 will start the game. import random def first_move(): That's the NaC class finished so now we can move on to writing a UI. As I mentioned above I have written a console UI with curses but the NaC class has no user interface code so can be used with any library or framework, for example PyGame, Tkinter, PyQt or whatever. This is the other function passed to the NaC class and is called when the game is over. The winner argument is "X" for the player, "O" for the computer or " " for a draw. The function uses this to create a suitable message which is then displayed in an orange box in the middle of the board.If __computer_move_genius finds a win path it wishes to use for its next move it calls this function to find an empty square in this path. If there are two the first is returned. Five weeks after returning home, Sephy discovers she’s pregnant. Though Minnie initially agrees to keep Sephy’s pregnancy a secret, she ultimately tells Mother and Mr. Hadley. Mr. Hadley insists that Sephy get an abortion, but she refuses. Callum learns about Sephy’s pregnancy on the radio a few months later, and he heads home to see her. Sephy watches the case unfold on the news from home, and she knows Dad is innocent. Callum is suspended from school for no reason, but he’s somewhat hopeful about Dad’s prospects when an anonymous benefactor—presumably Sephy—pays for one of the best lawyers in the country, Kelani Adams, to represent Dad. But though Dad pleads not guilty to all the charges, and though Kelani mounts an impressive case, the jury finds Dad guilty of all the charges. Start making the tic-tac-toe grid by defining display_board()function, which will display it in a grid format when printed def display_board(board): I have been learning Python for a while now. As one of my first mini-projects I designed a simple tic-tac-toe game. It is a common 2-player game where one player plays crosses (X) and the other plays naughts(O), each player taking turns to play. The player who gets three marks on the board in a row, column, or diagonally, wins. In case neither of the players is able to get this, the game then ends in a draw. The steps to create this game on Python using some of the basic functions are described in the succeeding steps. Step 1: Grid Board Design

Oxford Playscripts: Noughts and Crosses - Oxford University Press

The nac.py file contains a class implementing the game logic, independently of any user interface. The nacconsole.py file contains a class providing a console-based UI using curses. I wrote an introduction to curses a while ago which you might like to read before this article.

The cell is expecting the General of the LM’s second-in-command to visit them at their remote location, but Callum is immediately suspicious of the man, Andrew Dorn. When Andrew asks to see Sephy, Sephy visibly startles at the sight of him. The next day, Andrew, Jude, and three other members of the cell, Morgan, Leila, and Pete, leave to deliver more demands to Mr. Hadley, leaving Callum to guard Sephy.

Noughts and Crosses, Ep 3, Double Pink Script - BBC

Months later, out of the blue, Jude approaches Callum at a burger joint and invites him to join the LM. Feeling he has no other options, Callum agrees. At the same time, Sephy’s parents have finally agreed that she can go away to boarding school—but Sephy writes Callum a letter asking him to run away with her instead. Callum doesn’t read the letter until it’s too late, so he and Sephy part ways for two and a half years. During this time, Callum works his way up the LM ranks, hurting and killing Crosses and losing his humanity in the process. Sephy quits drinking, finds herself at school, and joins a resistance group. She decides to be a lawyer like Kelani Adams when she grows up. If it is starting the game the computer will always select the centre square. Otherwise it uses a list of win paths which I'll describe in a moment to find the optimum square. The stages it goes through are: For this make a function for game to restart. Define replay() function, which will take input from the player to play again or not. def replay(): Here we set the counts of each possible state per win path for use by __computer_move_genius as described above. __find_empty_squareAfter a load of stuff to set up curses we create an instance of NaC before calling functions to draw the board and show the level. Finally we call a function to start the event loop. __event_loop



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